Oops I’m stupid. I didn’t notice this was about Balatro, I lost track of the comment indentation and thought it was a general discussion. Yeah it’s probably the runtime and the other stuff then, my bad…
Oops I’m stupid. I didn’t notice this was about Balatro, I lost track of the comment indentation and thought it was a general discussion. Yeah it’s probably the runtime and the other stuff then, my bad…
Absolutely not. Compiled code is small, really small. I’d be surprised if the engine* itself as a whole was more than a gigabyte in size. It’s all about the assets that are included, how badly they’re compressed and how uselessly detailed some of them are.
*The embedded one of course. The editors are unruly beasts that’ll guzzle up your disk space, but then again it’s probably a similar situation…
They aren’t, and the reason is that if you look at videos of those moments, instead of a very carefully picked still frame, you’ll see that they were all quite clearly doing something else, either waving or starting to wave, pointing to something, and so on.
But I won’t argue with brainwashed idiots, there is no point. I come from a country where fascism has destroyed the lives of so many people. You have no idea what a totalitarian government is and cannot recognize it, but you’ll soon find out. In time, you’ll see what a bunch of imbeciles you all are once it starts biting you in the ass as well.
To be fair, it’d definitely be justified…