None of them had inbuilt memory for storage.
NES used carts with a battery in em for storage, Sega I think it was similar. Shit even the PS1 lacked memory without a memory card.
The comic is about RAM, not storage. The 2600 was unique in that it had no RAM and needed to process everything in-between each scan line on the same chip.
Technically it did have RAM but only 128 bytes used for the call stack but no frame buffer. The cartridges could include more RAM if needed in addition to the ROM.
Most of those games with saves like Zelda have dead batteries and people in the game is garbage, it just needs a new one. Found that out cause my gb Pokémon yellow wasnt working
None of them had inbuilt memory for storage. NES used carts with a battery in em for storage, Sega I think it was similar. Shit even the PS1 lacked memory without a memory card.
The comic is about RAM, not storage. The 2600 was unique in that it had no RAM and needed to process everything in-between each scan line on the same chip.
Technically it did have RAM but only 128 bytes used for the call stack but no frame buffer. The cartridges could include more RAM if needed in addition to the ROM.
Thanks for explaining 😊❤️
Memory and storage aren’t synonymous
Most of those games with saves like Zelda have dead batteries and people in the game is garbage, it just needs a new one. Found that out cause my gb Pokémon yellow wasnt working