• warbond@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    ·
    2 days ago

    Satisfactory was in early access for years, as well, and while it wasn’t polished, it certainly wasn’t slapped together, even from early on. So I think there are probably lots of examples from each kind of developer. Like what was that open world multiplayer zombie game that was such a fiasco recently?

      • warbond@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 day ago

        Lol, oh no I forgot about GTFO. It looked neat, but goddamn was it hard to enjoy.

        No, I was talking about the Unreal 5 asset flip game that was pulled from Steam after one day. The Day Before, maybe?

        • Tlaloc_Temporal@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 day ago

          7 Days to Die probably. They recently came out of early access in basically the same state they were in a decade ago.