Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 7 days agoThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up1109arrow-down13file-textcross-posted to: pcgaming@lemmy.ca
arrow-up1106arrow-down1external-linkThis ancient city sim constantly simulates 1000 NPCs in a clockwork murder sandbox where you can poison someone's drink and leave 'confident that you've pulled off the perfect crime'www.pcgamer.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 7 days agomessage-square5fedilinkfile-textcross-posted to: pcgaming@lemmy.ca
minus-squareaiden@lemm.eelinkfedilinkEnglisharrow-up3·6 days agoSame here. I heard about it from the Dwarf Fortress developers, apparently they helped with some of the procedural world generation or something.
Same here. I heard about it from the Dwarf Fortress developers, apparently they helped with some of the procedural world generation or something.