We need the game publishers to face more consequences for shoving BS kernel level anti-cheats and not focusing on where it actually matters, server-side.
(Which would also solve the Linux AC problem by extension)
Game publishers: but server-side anticheat is
more expensiveHARDDDDDD
And here I am, not giving a fuck about competitive online PvP.
Casual games require it too
The lengths people go to prevent cheating in single player games is astonishing. I’m really glad Paradox finally allows achievements on modded installs of their games.
This is like the people who give recipes bad reviews because they swapped the eggs for banana and it didn’t bake right.
Yeah instead give it 0/10 cause checks random steam review Marver rivals crashing randomly.
But fuck linux users for rating a game bad cause developers made a deliverate descision to block their system cause “all linux users are cheaters.”
So, I imagine that the person you replied to would agree that’s also a bad reason to rate a game.
Indeed. If you buy something and it doesn’t work, or it’s shit, or contains greedy monetisation, that’s fair enough. Downvote away.
But the requirements say Windows, you can’t really complain when it doesn’t run on Linux. It’s complaining that a banana doesn’t taste like an apple. Indiana Jones isn’t out for the PS5, but I haven’t gone and given it a bad review because of it…
There is no reason to ever rate a game badly. If it runs poorly or not at all youre the moron for using banana instead of tomato. If you don’t like it cause the game is not good, its your own fault for making a dish following a curry recepie when you hate curry.
Missing /s?
Or are you legitimately saying there are no bad games?
If it doesn’t run it’s your own fault?
If you think it’s badly designed, bland and uninspired, that’s on you?I was clearly stretching the analogy of the person I was replying to show how bad it was.
No. It’s a video game. Publishers have no business being in my kernel.
Anticheats on Linux don’t have kernel access… Have you ever heard of people needing to type their root password to launch a steam game before?
We need the game publishers to face more consequences for neglecting a significant segment of the market
MacOS?
(please don’t hurt me, it was a joke.)
Yes, Apple should face consequences for making game development for MacOS so difficult.
“Sir, a significant market segment says we’re ignoring them.”
“Are they still giving us money?”
“Yes sir.”
“Then fuck 'em.”
I’m not sure extortion is the best way to get companies to support Linux. I think market share is the only real metric they care about.
unfortunately for us, I don’t think we’re what they would consider “significant”
The steam deck be pretty popular these days.
I know, and game support has definitely increased since its release specifically because of the steam deck (dead by daylight comes to mind), but even so, we’re still a relatively insignificant chunk that isn’t worth the cost to most publishers
Sure. Harassing developers always works. I remember when everybody did it to CDPR about The Witcher 2 so they fixed all the issues and made a perfectly working Linux version of The Witcher 3. They definitely didn’t swear off Linux completely.
Witcher 3 does work perfectly on Linux.
After Valve fixed it.
I mean if the game you paid money for is deliberately broken to shaft you, you are a clown for reviewing the game positively. Judging by the complaints of every game with linux-breaking anti cheat, it has failed to remove any of the cheaters.