• yesman@lemmy.world
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    11 months ago

    Respectfully disagree. It’s the captured roadblocks that turn the late game of other far cry games boring. FC2 was constantly dangerous. Arriving at a mission start point was an adventure. You had the option to Leroy Jenkins into the roadblocks, beat a wide path around them, take the bus, or 30 other things in between.

    That’s why the later games make unlocked bases into fast travel points, because once defeated, there is no point in revisiting anything.