It’s cool to see Godot used for a serious project. The original was made using Java, if I recall correctly.
I dropped out of uni because of the first game. Don’t do this to me!
what?
Ad 1: Try Krita instead of Gimp. I find its behaviour saner.
This is a cliche, but a lot of women I know play the Sims. Your girlfriend might like it as well.
Wilmot’s Warehouse is a cool game about organizing a warehouse.
I played a lot of Terraria with my sister. It’s 2D, so she did not get motion sickness. There’s a lot of costumes we could collect. (This was probably our favourite part of the game.)
Disclaimer: I haven’t played TOTK. I only played a bit of BOTW.
It’s all about expectations. I never thought of Zelda as a game with a story, so BOTW not having one doesn’t bother me. Harry Potter, on the other hand, I’ve always associated with memorable characters and a bonkers world. HL translates this bonkers world into a game quite well, but its story doesn’t (in my opinion) fit that world nor does it have memorable characters. (Some of the characters look and feel like Lidl versions of the characters from the original books.)
The story of HL is also one of its weaknesses. It’s a generic chosen one story with unmemorable characters.
The dryer Bob’s angry at is a Bosch.
how do I open doors that open the other way? how about locked doors?
I. I’d argue that Minetest provides an alternative to Minecraft as a modding platform as it’s build to be extendable. Hell, Mineclonia tries to recreate “the Minecraft experience” to a T. But why would I play (and mod) Minetest, when I can play Minecraft which has way bigger community, so there are more interesting mods? That said, I hope both Minetest and Vintage Story grow their modding scenes more.
II. I find it baffling that no one took the Tekkit / Feed the Beast formula and spun it off as a standalone game. (Maybe except FortressCraft.)
It’s the blocks! (I never felt like I could create good looking buildings using the walls-stick-to-the-floor building system that NMS and other games use.)