• 48 Posts
  • 10 Comments
Joined 2 years ago
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Cake day: July 16th, 2023

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  • I noticed that movement combined with a balanced team really helped make higher hazard levels tolerable. For example, you can solo things a bit more on lower levels, but on higher levels having a good combination of crowd control (Driller excels in this) and single-point high DPS (such as the secondary with Engineer) makes it really balanced. We’d set up strats like Driller creating sticky flame traps all over to dump DPS downrange and soften targets while gunner can finish them off, or freeze targets allowing stuff like sentry guns to shatter them. It’s really the team cohesion that makes hazard levels easier. When we paired our overclocks together in unique ways it made for easier play through (e.g. intentionally keep to flame or freezing, or, intentionally use both to leverage the temperature shock strat)



  • They’re really fun. I like them especially for things like:

    • battery life
    • charging status
    • is my Bluetooth connection working
    • are the halves talking to each other
    • what Miryoku mode I’m in (fun, not really functionally helpful)
    • what Bluetooth slot I currently have active, and if other slots are cleared or paired to a device. Miryoku tracks 4 slots.