In terms of gameplay I think the Sheikah Slate functions were mirrored on the Wii-U pad (at least that was likely the original intent.
The Wii-U emulator was also a lot more developed when BotW released, so if you pirated it at launch the Wii-U version was the one to go with.
It’s a 3D first person game instead of a 2D isometric, and most of the differences stem from that. More manual building (they added blueprints but I don’t know how good they are), infinite resource sources which means setting up a mining outpost is permanent. Much less focus on fighting wildlife, though that is present.
Overall, it’s a much more relaxing, slower paced game than Factorio. Both are good at different aspects of the same thing.