Tekken 8 releases in two weeks but that hasn’t stopped Bandai Namco from announcing the first DLC for the game.

Longtime Tekken character Eddy will be the games first DLC to release in Spring 2024 and will be followed by 3 more characters during the year.

Maybe I’m just being old fashioned but if DLC is announced before a game launches isn’t that just an admission that the game isn’t finished?

I’m a firm believer that any DLC that is announced prior to launch or worse, is included on the disc but locked until you hand over more cash should be included in the full game.

  • Stormageddon@lemmy.worldOP
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    1 year ago

    The focus of the devs before launch should be making the game and any day one patch as good as it can possibly be.

    DLC work shouldn’t start and definitely should not be announced before release.

    It’s not a good look that they planned to release an incomplete game. Clearly Eddy was in their plans from the get go but they decided to hold him back for extra cash knowing people will pay more for a legacy character.

    • Donut@leminal.space
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      1 year ago

      You don’t work on a game two weeks before release. The game is already finished (gold) then and you work on day 1 patch stuff (QA and programmers) and DLC stuff (designers, artists, programmers) if applicable.

    • DrMcRobot@lemmy.world
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      1 year ago

      This is unrealistic. The process from start to a fully finished character is huge, and if you didn’t start until the game shipped then you’d be bitching that there was too big a gap with no interesting updates after the game came out.

      Also a lot of the people working on this content won’t be the same people working on the last remaining bugs. As you get closer to release, you have a smaller and smaller group of people fixing things otherwise it causes too much churn and you start introducing more bugs.

    • Gamoc@lemmy.world
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      1 year ago

      “Clearly Eddy was in their plans from the get go but they decided to hold him back for extra cash knowing people will pay more for a legacy character.”

      This is literally all an incorrect assumption.

        • Gamoc@lemmy.world
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          1 year ago

          Eddy will have been planned as a DLC as part of, as you mentioned, the standard dlc release model that basically all fighting games follow. That means he wasn’t held back from the main game as he was never planned to be part of it, only a DLC. Not liking the model doesn’t mean Eddy was taken out of the main game to be sold as DLC, nor does them planning a DLC in advance.

          • imPastaSyndrome@lemm.ee
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            1 year ago

            None of this has anything to do with liking or not liking the model.

            And yes it was pre-planned DLC planned in advance, which means they chose not to put it in the main game. Therefore they chose to hold it back. How do you not get that’s the same thing. I just guess zoomers will never understand how we used to get free updates with that kind of stuff

            • Gamoc@lemmy.world
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              1 year ago

              Not a zoomer, for one.

              Which part are you having trouble with? He was never part of the main game. Do you just have an issue with them planning in advance? You want them to finish development with no idea what was they were going to do next and then start planning? Just have Devs sat around doing nothing because their part in development of the main game is done? Even though a game’s longetivity is affected by how quickly additional support releases? It’s a completely absurd position to take.