Hi pirates.
I used to reverse engineer and crack CrackMes and CTF Challenges, and while those are fun and teaches important concepts it’s not close enough for real world cracking. I’m looking for softwares to practice on. This will probably help other people so maybe we should make a list. I thought on something like:
- Easy peasy software to crack (Closet thing to CrackMe but real).
- Keygen.
- Dll patching.
- Manipulating server payloads.
- Anti-debug bypass.
If you know any softwares that are suitable for this is great. If you have something to add or you think the order should be different then please update me.
If I manage to do this, would you guys want a writeup or something? (the hacking/re instances are pretty much dead…)
I’d be interested to read your process.
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I’ll check that out. Thanks.
There’s an infodump on cracking Denuvo by MKDEV on their discord channel. It’s something only they and EMPRESS have done so far.
I think cracking denuvo is a long and arduous task but you can try the newer Football Manager (they only cracked those games) as it won’t be much different and they already answer queries on their discord regarding cracking.
Thanks for replying. I want to start with something easier.
Not what you asked, but what resources did you use to get into this space? Was it just CrackMe or were there others?
First I learned how to program in c (recently I learned c++). Then I learned how to read assembly, how pc memory works, what is dynamic and static linking, what are vtables, and for debugging I learned how to use tools like ghidra, Detect It Easy, xdbg, etc…
Learned about compression, un/packing, dll injection, anti-debug methods.
Also did some simple game hacking, nothing fancy.
It’s not all but I can’t write everything here… I don’t know any good RE courses (maybe someone else here can share).
I also read a lot of writeups on reddit from r/ReverseEngineering and r/REGames