On Java Edition, there is a mod called Nvidium. This mod drastically increases the performance on Nvidia cards. That’s because Nvidia implements a feature called “mesh shaders” in OpenGL, but AMD and Intel do not.

But work is now underway to add mesh shader as a standardized feature in OpenGL, and if/when AMD and Intel add support for it, the performance benefits of Nvidium can be brought to AMD and Intel too.

You may wonder why don’t AMD and Intel haven’t implemented mesh shaders. Well, do they, but only on Vulkan. Nowadays, OpenGL isn’t much in games. It has been superseded by Vulkan, but remains around for compatibility reasons and doesn’t see much feature development.