Hey, i want to learn how to use the godot game engine to act upon my game design dreams.
Only Problem is i never used a game engine. I have limeted experience creating games in dosbox with python.
And i am looking for fun beginner challenges that i can finish within around an hour! what do you think i should do in godot to learn the fundamentals?
For example: Create a character that needs to jump to win. Challenges of that sort. Hope to get some achivable, creative promps :)
Make a dice roller game/app.
If you want something in 3D space:
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Make a character in an open area, you can walk and jump
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Create platforms you can jump on
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Make a coin/sphere/mass on top of one of the platforms
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Make it so if you touch the coin, you see a “you win!” Message or similar
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Put multiple coins and have a counter for each collected
I did something like this in UE4 as a beginner, hoping it’s not too different in godot. Put a 60 second timer on this and you have yourself a mini game!
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Make a game where there is a countdown and you have to stop it as close to 0 as possible. Something like this Mario Party minigame: https://www.youtube.com/watch?v=hoNduqVEdTU
For extra fun, make it so the display says ??? and the player has to count the remaining time himself. The duration can also be randomized, sometimes 5 seconds, sometimes 3, sometimes 12. Good luck.
Character2D must enter an Area2D to win.
Create a 2D scene with platforms to be able to jump on to get into Area2D.The default script of Character2D should be enough, so should not take too much to make.
sounds reasonable enough :D
Did you end up doin it?