Hey, i want to learn how to use the godot game engine to act upon my game design dreams.

Only Problem is i never used a game engine. I have limeted experience creating games in dosbox with python.

And i am looking for fun beginner challenges that i can finish within around an hour! what do you think i should do in godot to learn the fundamentals?

For example: Create a character that needs to jump to win. Challenges of that sort. Hope to get some achivable, creative promps :)

  • kyle@lemm.ee
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    12 days ago

    If you want something in 3D space:

    1. Make a character in an open area, you can walk and jump

    2. Create platforms you can jump on

    3. Make a coin/sphere/mass on top of one of the platforms

    4. Make it so if you touch the coin, you see a “you win!” Message or similar

    5. Put multiple coins and have a counter for each collected

    I did something like this in UE4 as a beginner, hoping it’s not too different in godot. Put a 60 second timer on this and you have yourself a mini game!

  • Bump@programming.dev
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    8 days ago

    Make a game where there is a countdown and you have to stop it as close to 0 as possible. Something like this Mario Party minigame: https://www.youtube.com/watch?v=hoNduqVEdTU

    For extra fun, make it so the display says ??? and the player has to count the remaining time himself. The duration can also be randomized, sometimes 5 seconds, sometimes 3, sometimes 12. Good luck.

  • MrSoup@lemmy.zip
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    12 days ago

    Character2D must enter an Area2D to win.
    Create a 2D scene with platforms to be able to jump on to get into Area2D.

    The default script of Character2D should be enough, so should not take too much to make.