Makes sense. Glad they’re just being honest and setting realistic expectations.
I hope we get something akin to Neverwinter Nights modules systems, so that we can replay this game for the next twenty years, using new modules we got from the workshop or some other modding avenue.
I started working in games around 2006, and up until the mid 2010’s it was a regular occurrence for designers to use NWN modules as their resumes.
I think bg3 would do even better for people, very excited.
Perfect timing honestly. You gotta know when to move on even from your best seller.
It’s just unfortunate that Larian will most likely not be doing BG4 if there is one. Corporate greed ruined it for everyone again. For anyone who isn’t aware Wizards of the Coast basically screwed all of Larian over.
How so? Last I remember a lead dev for Larian was disappointed by layoffs happening in WOTC but there was no direct action
“Screwed them over” may have been a bit strong, but as you mentioned WotC laid off a bunch of devs. The important part is that they were devs who working directly with Larian on BG3. This is more likely than not also the reason Larian halted work on BG3 DLC. The public statement was that they lost their motivation, but it’s no coincidence that the DLC was cancelled very close to the layoff announcement. There are also the backhanded remarks that Swen has made about WotC watching him. It really sounds like Wizards is trying to control the narrative and make it look like the parting was amicable.
I look forward to a more seamless modding experience.